This compound automates the process of creating an efficient MPM granular simulation setup. It computes the intersection of an animated object with a piece of terrain and builds three useful pieces of geometries which can be used for the MPM simulation: (1) A 'source' geometry for sourcing the MPM particles only where the animated object intersects with the terrain geo, (2) A 'container' geometry used as a collision object in the MPM sim, which holds the granular particles in place (lest they fall down due to gravity), and (3) A 'carved_terrain' geometry which simply returns the terrain mesh, post-carving. It can be useful to scatter points around the granular sim, for rendering purposes. Note that the terrain needs to be of planar topology, e.g. one-sided - not like box. The terrain and the animated object need to be supplied in the form of file-caches (Alembic .abc or .bob). A frame-range must also be specified so that the carver knows which frames to consider for the intersection between the animated object and the terrain. NOTE this compound was recently updated to work with Bifrost 2.1.0.0 or later.
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Download Autodesk Maya LT 2020 for Mac full version program setup free. Maya LT 2020 for Mac is a 3D computer graphics application that helps developers to create and animate realistic-looking characters, props, and environments for video games, animated films and TV series.
Autodesk Maya LT 2020 for Mac Review
Autodesk Maya LT 2020 for Mac is an impressive 3D modelling and animation program for working with realistic-looking characters. It is specially used for creating and animating realistic-looking characters, props, and environments for video games, animated films and TV series. Designed with an extremely clear and ergonomic interface, Maya LT 2020 for Mac is both easy and comfortable to learn and use. Its sharp and amazing 3D modelling tools and sophisticated 3D modelling tools give digital artists complete control to control the motion of their characters and environment. With these tools, developers can create realistic-looking characters, props, and environments in no time.
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The Built-in sculpting tools and Brush-based sculpting tools enable digital artists to perform high-level sculpting on their models without having to export to a different tool. For dealing with various shading and materials, it offers unique tools to create high-quality materials or work with Allegorithmic Substance materials directly in the software. To control the lighting and texture baking, users can use global illumination tools to bake lighting data into texture maps or vertex maps. Other key features include Physically based shader materials, LOD tools for game model efficiency, Revamped UV editor, Modeling improvements, Time editor and HumanIK-based Quick Rig tool etc.
Features of Autodesk Maya LT 2020 for Mac
- A perfect program for creating and animating realistic-looking 3D characters
- Speeds up the creative process for experienced indie game creators
- Offers artist-friendly tools for quicker UV creation and editing
- Enables Artists to create high-quality materials with intuitive tools
- Could be used to create high-quality physically based shader materials
- Animate and rig characters and objects for 3D game
- Export geometry to Mudbox digital painting and sculpting software
- Got MEL scripting to simplify and customize workflow
Technical Details of Autodesk Maya LT 2020 for Mac
- Software Name: Autodesk Maya LT 2020 for Mac
- Software File Name: Autodesk_Maya_LT_2020.rar
- File Size: 1.05 GB
- Developer: Autodesk
System Requirements for Autodesk Maya LT 2020 for Mac
- macOS 10.11 or later
- 4 GB free HDD
- 8 GB RAM
- Intel Core 2 Duo or higher JUMPDESKTOP
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